Adam Jones (The Survivalist)

Here is my MSc project at Staffordshire University.

For this project I have gone through:
-Research and gathering references
-Blocking-out geometries such as back-pack and boots in Max and sculpting in ZBrush also creating garments in MD6
-Creating high and low poly character and optimising UV
-Texturing in Photoshop and Substance painter
-Last not least creating real time lighting and presenting.

Programmes used: ZBrush, Marmoset, Substance Painter, XNormal, 3Ds Max, Photoshop and Marvellous Designer.


Hero 2k

 

 

hero b&w

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potentioal on hero B&W

 

 

Weapon

 

 

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Hero potentioal


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Breakdown

The main inspiration was from The last of us and Tomb raider.

Here is the first mood-board, and making decision on whether the character should be male or female for FYP.


Character MoodBoard

 

 

Walking dead was a great source for outfit inspiration

Outfit MoodBoard

Here is one more of many mood-boards. Backpack

Backpack Moodboard

The initial block out for head was done in 3Ds Max and for out-fit in Marvelous Designer

Here are some MD WIP shots

Marvellouse Designer WIPMarvellouse Designer WIP 2

High poly sculpture of Adam Jones in ZBrush

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ZBrush

Low Poly character done in 3Ds Max (WIP)

3Ds Max

Some UV layouts

 

UV-Presntation-3

 

Substance painter WIP screenshot.

Substance WIPJeans Jeans2

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